I love games, I love playing them and I love "making" them, this mod is an opportunity to show my skills and at the same time "work" in the industry, and maybe, who knows, work for real in this area? If you have performance issues and are using destructible survival modes, try to deactivate them, the slowest script is the destructible armor, start by it then deactivate the others if needed. It's harmless to let it remove those, though it'll probably get annoying since the CK will insist on resaving them - unlike the behavior in Oblivion." If you go to those forms manually you'll note that they're likely just cell records with nothing attached, or cell records with empty "Temporary" blocks on them. "That's some special case handling for removing cells which were defined but are not actually used for anything. When cleaning you may encounter a lot of items (825 last time I checked), this is what the creator of TES5Edit had to say about them: If you have shout problems it seems installing the mod with NMM shrinks the size of your BlackLand.bsa, please check to see if it's +- 400 mb, if it's smaller than that ( < 200 mb) you should uninstall the mod with NMM and install it manually. If you don't have grass please check this link: Goo.gl Open with notepad, under add iLargeIntRefCount=999999 If you enter an interior and you appear in "space" you might need to: Should be simple, use Nexus Mod Manager, or. Hidden secrets/easter eggs to enrich your exploration (if needed, see spoilers below). Starving: Food depravation will cause bad effects Sleepy: Sleep depravation will cause bad effects Destructible shield: Your shield will degrade with use Destructible armor (slow scrit): Your armor will degrade with use Destructible weapon: Your weapon will degrade with use Mini games with replay value to entertain you when you aren't exploring (if needed, see spoilers below). New powerful unique spells and powers to use and discover. You will find new unique dungeons in your adventures presenting new challenges. Since this mod doesn't change anything vanilla I advise to load it first then other mods.Īdds a new island called BlackLand with a new village, you will meet new NPC's that need your help to solve some of their problems. Dawnguard Vampire Lord reverse Transforming Face fix - Vanilla (if you are a Vampire Lord you will CTD when using the EarthquakeShout) UFO - Ultimate Follower Overhaul (causes CTD because it changes vanilla companion stuff) Not all types of changes are "bad", but adding is better than changing, changing stuff causes massive compatibility and stability problems. In sum, adding should not cause any compatibility issue, but changing might, so pay attention to changes. Changing statics, misc or any other object in general Changing actors (specially the lvl ones) Changing quests (for example companion specific) Note that I don't have ANY mods installed, so I really don't know wich ones are compatible or not. This mod doesn't change any vanilla stuff, it should be compatible with all mods that are equal in scope. When you start this mod a new spell tome (book) is added to your inventory, "Teleport to BlackLand", read it to learn the new "Teleport to BlackLand" spell, then use the spell to teleport! You like the mod and want to share some coin with me? No problem, here's my paypal I'm not a girl, it's my wife account :) Start the game, choose DATA FILES, check BlackLandīlackLand seen by its users - part 2 - Mod DB Normally: C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data Open the folder and copy the contents to your Skyrim Data folder (BlackLand.bsa and BlackLand.esp) First use WinRAR (free) to unzip, right mouse button->extract here
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